AI Insights · Timothy · April 2023
Top 5 Cannabis Games on Unified Platform in Costa Rica - Q1 2023
Discover the performance trends of the top 5 cannabis games on a unified platform in Costa Rica during Q1 2023. Insights include weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 cannabis games on a unified platform in Costa Rica showcased varied performance trends. This analysis reveals the weekly downloads, revenue, and active user metrics for these popular gaming apps.
Hempire - Weed Growing Game from LBC Studios Inc. demonstrated an interesting pattern. Weekly revenue saw a significant spike in the week of March 6, reaching approximately $308. Prior to this, revenue fluctuated between $29 and $82. Weekly downloads peaked at 706 in the first week of January but saw a decline, settling at 74 by the end of March. Active users started at 1.1K in late December and gradually decreased to 561 by the end of the quarter.
LDRLY's Bud Farm: Idle Tycoon Game had minimal activity for most of the quarter. However, a slight increase in revenue was noted towards the end of March, peaking at $18. Downloads also began to pick up in March, reaching 44 in the final week. Active users showed a small increase from 24 to 29 in the last two weeks of the quarter.
Weed Firm 2: Back To College by Ludum LLC had sporadic revenue, with a peak of $12 in the week of February 20. The app did not record any significant download or active user data throughout the quarter.
Wiz Khalifa's Weed Farm from Metamoki Inc. saw limited financial success, with small revenue peaks of $12 and $7 in late December and early February, respectively. Weekly downloads were minimal, peaking at 16 in the final week of March. Active users fluctuated, starting at 20 in late December and ending at 31 by the end of March.
Weed Factory Idle by Spider Solitaire had consistent download numbers, ranging from 26 to 68 throughout the quarter. Active users remained relatively stable, starting at 149 in late December and ending at 130 by the end of March. The app did not generate significant revenue during this period.
For more insights and detailed data, visit Sensor Tower.